6.3.1 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F5K0UZRBLXQE2%2F631banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/5K0UZRBLXQE2/631banner.png" alt="631Banner.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that caused a save error when switching accounts in game on Xbox.</li><li>Tentatively fixed an issue that sometimes caused outfits cannot be purchased error in the in-game store on WinGDK.</li><li>Fixed an issue that caused the wrong tutorial reward display.</li><li>Fixed an issue that caused a crash after finishing or leaving a match.</li><li>Fixed an issue that caused the killer's custom match not to end when the last remaining survivor quits the match but stays on tally.</li><li>Fixed some number formatting errors when more than thousands in the Archives.</li><li>Fixed some text localization in the Archives.</li><li>Fixed a potential crash when trying to access the compendium after mastering a tome.</li><li>Fixed an issue in the Onboarding menu where the wrong character rewards are displayed.</li><li>Fixed an issue that allowed the Killer to be able to body block Survivors in the Racoon City Police Station basement stairway. </li><li>Fixed an issue that caused the flashlight aim to be inconsistent with previous releases.</li><li>Fixed an issue that caused female Survivors arms to snap unnaturally when interacting with the Nightmare's alarm clocks.</li><li>Fixed an issue that caused Meg to not escape during the survivor tutorial.</li><li>Fixed an issue that allowed survivors to be able to carry more than one flashbang.</li><li>Fixed an issue where a voiceline in the Memory 708 in Tome 13 in French would repeat itself.</li><li>Fixed an issue where the voicelines in The Archives would not play for the Windows Store version of the game.</li><li>Fixed an issue that caused the Blight to be missing SFX when hitting the environment with a basic attack.</li><li>Fixed an issue where some Killers would have no sound in the menu.</li><li>Changed texture on the Dramatic Death charm available in the Tome 13 Rift. <em>Note: The icon for this charm will be updated in the next patch. </em>(All platforms except Switch & Stadia - they will have the updated texture and icon in HF2)</li><li>Added missing skeleton textures on the back of the Haunted by Daylight event reward shirts for David, Claudette, Yun-Jin and Jane.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FNP6BOT1G4U5U%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/NP6BOT1G4U5U/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="known-issues">Known Issues</h2><ul><li>Event intro movie might play again after every tally screen in custom game. To workaround the issue, restart the game.</li><li>A crash occurs when unchecking the Allow DLC Killers option in Custom Games.</li><li>Bloodpoint Offerings are not burnt when used and do not provide a Bloodpoint bonus.</li></ul> </article> </main>