6.4.3 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FE0UJM6T9NNN3%2F1920x1080.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/E0UJM6T9NNN3/1920x1080.png" alt="1920x1080.png" height="1080" width="1920" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><p><strong>THE KNIGHT</strong> </p><ul><li>The Knight no longer encounters issues entering a chase while a Guard is active. </li></ul><p><strong>BONE CHILL</strong> </p><ul><li>Killers no longer occasionally turn invisible upon leaving a Snowman. </li><li>Killers entering a snowman should no longer get stuck in collision terrain.</li></ul><p><strong>SURVIVOR PERKS</strong> </p><ul><li>The Killer’s Aura no longer fails to display while using Kindred. </li><li>Inner Healing now operates as intended, where cleansing a Totem and entering a Locker for a duration heals 1 Health State. </li></ul><p><strong>MAPS</strong> </p><ul><li><strong>The Game</strong> is no longer haunted by an invisible collision zone.</li></ul><p><strong>MISC</strong> </p><ul><li>Undetectable Killers no longer experience unintended Aura reveals.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F1KW4TQ43VX5R%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/1KW4TQ43VX5R/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="known-issues"><strong>Known Issues</strong> </h2><ul><li><strong>Nowhere To Hide’s </strong>Aura reveal zone currently remains centred on the Generator instead of the Killer. </li><li><strong>Nowhere To Hide </strong>does not reveal the Aura of Survivors who were out of range when the Perk was triggered, but enter the detection zone while it’s still activated. </li><li>The Knight’s feet have no animation when looking down during an Attack. </li></ul> </article> </main>