6.0.2 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/en/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FZHEGNL7AK7AN%2Fpatchnotesbanner-6-0-2.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/ZHEGNL7AK7AN/patchnotesbanner-6-0-2.png" alt="PatchNotesBanner-6-0-2.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <p><strong>Features</strong></p><ul><li>The Dredge<ul><li>Decreased the maximum range that The Dredge is visible during Nightfall to 20 meters (was 24 meters)</li><li>Increased the maximum range at which Survivors can see each other during Nightfall to 54 meters (was 24 meters)</li></ul></li></ul><p><strong>Bug Fixes</strong></p><ul><li>Fixed an issue that caused the game to crash when starting a tutorial bot match without having the game fully downloaded. (Consoles only)</li><li>Fixed an issue that caused the DBD image on the intro screen to be off center and missing the Dead by Daylight logo on PS4. (PS4 only)</li><li>Fixed an issue that caused the Pig's Ambush Dash attack prompt to erroneously display the Calm Spirit perk description.</li><li>Fixed an issue that could cause a performance drop when the Dredge teleported between lockers.</li><li>Fixed an issue that prevented Survivors from being picked up by the Killer when downed while cleansing at a Pool of Devotion.</li><li>Fixed an issue that could cause the Dredge's camera to be locked when getting stunned at the same time as teleporting to a locker.</li><li>Fixed an issue that could cause the Dredge's camera to be locked after exiting from a locker.</li><li>Fixed an issue that caused the Dredge's smoke VFX to appear outside the locker when entered.</li><li>Fixed an issue that caused the Dredge's weapon to appear distorted during locker interrupts.</li><li>Fixed an issue that caused some Killer add-ons to be missing parts of their descriptions in certain languages.</li><li>Fixed an issue that could cause extreme environment/lighting flickering when playing against the Dredge during the Nightfall in the Autohaven Wreckers maps.</li><li>Fixed an issue that caused parts of the Dredge's model to clip into the camera when walking and looking up with the Very Rare Twisted Plaything outfit.</li><li>Fixed an issue that caused the Anniversary confetti and SFX not to play upon generator completion on the small yellow generators in the Game and Raccoon City Police Department maps.</li><li>Fixed an issue that caused the Trapper and the Wraith's weapons to snap into the wrong position when moving.</li><li>Fixed an issue that caused male Survivors animations to snap when breaking free from the Killers grasp by any means.</li><li>Fixed an issue that caused flickering light against the Dredge's nightfall. </li><li>Fixed an issue that caused two hooks to spawn close together in the Coldwind Farm maps.</li><li>Fixed an issue that caused a glyph to spawn too high in The Pale Rose. </li><li>Fixed an issue that caused a glyph to be inaccessible in The Game map</li></ul> </article> </main>