6.4.1 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FNPHDQWK2MH1Q%2Fmicrosoftteams-image.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/NPHDQWK2MH1Q/microsoftteams-image.png" alt="MicrosoftTeams-image.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes"><strong>Bug Fixes</strong></h2><ul><li>Updated Perk Repressed Alliance's description to indicate it cannot be activated if another Survivor is repairing the same generator.</li><li>Updated the Hex: Face the Darkness's description.</li><li>Fixed an issue that caused the screaming animation to loop constantly when doing a gesture.</li><li>Fixed an issue that caused The Huntress arm to clip through the camera when aiming up with a Hatchet.</li><li>Fixed an issue that caused The Knight's attack trail to be misaligned in first person view.</li><li>Fixed an issue that caused The Knight and The Spirit to see the Potential Energy VFX and Refined serum VFX while in Path Creation Mode and Phase Walking.</li><li>Fixed an issue that caused the spikes on Oni's Armored Titan cosmetic to have the wrong texture during gameplay.</li><li>Fixed an issue that caused the mist to be missing in some tiles of Garden of Joy map</li><li>Fixed an issue that caused the Shock Therapy's VFX to not match the power's collision with the "Interview Tape" add-on</li><li>Fixed an issue that caused The Knight to sometimes move at the speed of the Path Creation Wisp</li><li>Fixed an issue that caused Survivors to be able to blind The Knight's Path of Creation Wisp</li><li>Fixed an issue that caused The Knight to be able to unintentionally attack nearby survivors after summoning a guard</li><li>Fixed an issue that caused The Knight's Guards to be able to break walls located high off the ground</li><li>Fixed an issue that caused Lethal Pursuer's additional aura reveal time to fail to apply to the Nowhere to Hide Perk</li><li>Fixed an issue that caused Hex: Face the Darkness not to be triggered by The Trapper's Traps and The Plague's Vile Purge upon injuring a Survivor</li><li>Fixed an issue that caused The Knight's Guards to be able to break generators blocked by the entity</li><li>Fixed an issue that caused the achievement Speed Kills to not gain progress when using a non-basic Attack to injure a Survivor afflicted with Haste</li><li>Fixed an issue that caused a Survivor vaulting a pallet to be interrupted by a guard ordered to break that pallet</li><li>Fixed an issue that caused The Knight's Guard break object orders to break objects out of sync with the corresponding animation</li><li>Fixed an issue that caused The Knight's Guards to sometimes start orders without confirmation</li><li>Fixed an issue that caused highlights of dream pallets in the Shattered Square map to appear as regular pallets</li><li>Fixed an issue that caused the power icon to not display a timer for the duration of The Knight's Guard performing a breaking order</li><li>Fixed an issue that caused The Knight to be unable to give orders when close to a breakable wall or a generator during Path Creation mode</li><li>Fixed an issue that caused a Guard summoned by The Knight to get stuck on elevated objects</li><li>Fixed an issue that caused The Knight to be unable to summon guards when using the order system immediately after entering patrol mode</li><li>Fixed an issue that caused The Knight to be unable to summon guards for the rest of the trial after power is used in quick succession</li><li>Fixed an issue that caused No Challenge Available text to appear when hovering over the Archives area in the lobby</li><li>Fixed an issue that caused the grunts of pain and screams from Vittorio to be louder than other survivors.</li><li>Fixed an issue that caused an incorrect SFX to be played when the cage on the ground in the Shattered Square map is hit by projectiles.</li><li>Fixed an issue that caused the wrong SFX to be played when Legion vaults a pallet.</li><li>Fixed an issue where Phantasm Traps would fail to trigger quickly after teleporting to a triggered trap.</li><li>Fixed an issue where failing a Decisive Strike skill check would break the beta wiggle.</li><li>Fixed an issue where Lethal Pursuer additional aura reveal time would fail to be triggered by the Nowhere to Hide Perk.</li><li>Fixed an issue where the flash effect from flashbangs/firecrackers is canceled when thrown against a wall.</li><li>Fixed an issue where The Artist would not receive brutality score events for damaging Survivors with Crows.</li><li>Fixed an issue where the "Rebuild The Borgo" Achievement fail to unlock after the Killer disconnect at the same time as the generator in the main building is repaired.</li><li>Fixed an issue where the Killer was able to trap Survivors near one of the exit gates on Gideon Meat Plant map. </li><li>Fixed an issue where the Killer was unable to pass between a boat and a rock in Pale Rose map. </li><li>Fixed an issue that caused lighting to be too dark in the Dream World on certain maps when playing with The Nightmare</li><li>Fixed an issue that caused Dream Pallets on Shattered Square map to turn into the generic pallet model upon being pulled down</li><li>Fixed an issue that caused The Knight's Guards' flags to sometimes not disappear</li></ul><h2 data-id="known-issues"><strong>Known Issues</strong></h2><ul><li>The Knights's feet do not animate in FPV when looking down while attacking.</li></ul><p><br></p> </article> </main>