4.2.2 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/9QJEDG3HO7AS/422banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/9QJEDG3HO7AS/422banner.png" alt="422Banner.png" /> </a> </div> </div> <h2 data-id="features-content">Features & Content</h2><p><strong>The Blight</strong></p><ul><li>The Blight can now break pallets and breakable walls by attacking during a Lethal Dash</li><li>The Blight add-on "Compound 21" has been adjusted, changing the reveal range from 16 meters to 8 meters and the duration of the effect is reduced from 6 seconds to 3 seconds</li></ul><div class="embedExternal embedImage"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/DBJF24RYJUWQ/patchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/DBJF24RYJUWQ/patchnotesdivider.png" alt="PatchNotesDivider.png" /> </a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><p><strong>System</strong></p><ul><li>Add an Auric Cell expiration message for Japanese promo code users</li><li>Switch only: Fixed an issue with the blue light on top of the police car in Haddonfield</li></ul><p><strong>Gameplay</strong></p><ul><li>Fixed an issue that may cause hooking survivors, breaking pallets and damaging generators to stop shortly after pressing the input</li><li>Fixed an issue that may cause movement stutters due to network latency</li><li>Fixed an issue that caused stun durations to be inconsistent across killers</li><li>Fixed an issue where some instances of the Blight's injection sequence would allow players to control the pitch of the camera</li><li>Fixed an issue that caused grabbing survivors out of lockers to be accelerated when using the perk <strong>Iron Maiden</strong></li><li>Fixed an issue that may cause a survivor to be stuck on the hook without being able to do anything</li></ul> </article> </main>