5.2.0 | PTB - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FCZO5FL7OQTCA%2Fmicrosoftteams-image-2870-29.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/CZO5FL7OQTCA/microsoftteams-image-2870-29.png" alt="MicrosoftTeams-image (70).png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="features">Features</h2><ul><li>Added an new Killer - The Cenobite</li><li>Match Results - When players leave a Trial with a Limited Item (Example: The Nemesis's Vaccine) they will now be notified that they do not get to keep it. It has been consumed by The Entity.</li><li>Large Text Settings - The players can enable this option to enlarge all texts in the HUD, increasing readability.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FJG9OE878LOD9%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/JG9OE878LOD9/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="content">Content</h2><p>The Nemesis Update:</p><ul><li>Movement speed while charging Tentacle Strike Tier 3 increased to 4.0m/s (was 3.8m/s)</li><li>Shattered S.T.A.R.S. Badge effect duration increased to 60 seconds (was 30 seconds)</li><li>Iridescent Umbrella Badge effect duration increased to 30 seconds (was 15 seconds, but was erroneously displayed as 12 seconds)</li><li>Ritual of The Nemesis reduced to reaching maximum Mutation Rate one time (was 4)</li></ul><p>Dev note: The Nemesis came out in a good state, but has been underperforming slightly in higher skill brackets. These players tend to hit Mutation Rate 3 more often, so a buff here should give him a slight boost at that level of play. Additionally, we have buffed two addons that were underperforming to make them more viable, and made the associated ritual less of a pain to complete.</p><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F1514UA7J6HZR%2Fpatchnotesdividersmolwhite.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/1514UA7J6HZR/patchnotesdividersmolwhite.png" alt="PatchNotesDividerSmolWhite.png" height="10" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <ul><li>Various bug fixes and improvements to address performance issues on the Family Residence, Sanctum of Wrath and Midwich Elementary School.</li><li>Blood Lodge, Dead Dawg Saloon and The Game maps are re-enabled</li><li>Updated a variety of survivors hair and facial hair cosmetics.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FQ0BQFTV3F5C2%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/Q0BQFTV3F5C2/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that caused The Executioner's rear to be too flat when having "The Corrupted" outfit equipped.</li><li>Fixed an issue that caused a specific hook blocking navigation when a Survivor is hooked on it in Hospital map</li><li>Fixed an issue that caused the killer to body block the basement when standing at the door frame in the main building of the Blood Lodge</li><li>Fixed an issue that caused Meg "Jewel of the party" very rare outfit multiple clipping with her body</li><li>Fixed an issue that caused Meg "Jewel of the party" very rare outfit skirt misshapen when performing various action</li><li>Fixed an issue that caused female survivors to be missing an animation when stepping on a bear trap with the Calm Spirit perk equipped.</li><li>Fixed an issue that caused survivors to perform the falling animation when walking down some stairs in the Raccoon City Police Station map.</li><li>Fixed an issue that caused survivors to float and fall to the ground when cleansing some totems.</li><li>Fixed an issue that caused the durability bar of toolboxes to appear red when sabotaging a hook.</li><li>Fixed an issue that caused the walking animation of the Nemesis to be missing when in spectator mode in a custom game.</li><li>Fixed an issue that caused Victor to be able to pounce on survivors while Dead Hard is being used.</li><li>Fixed an issue that may cause survivors to remain stuck in a window when downed by the Trickster's knives while vaulting.</li><li>Fixed an issue that caused the Doctor's Shock Therapy and Static Blasts not to negate the Oblivious effect.</li><li>Fixed an issue that caused the sound notification for the Tinkerer perk to be too low.</li><li>Fixed an issue that caused the Coup de Grace perk icon to remain lit until all generators are done instead of until all tokens are used.</li><li>Fixed an issue that caused the hook count and the generator count to overlap each other when spectating a custom game.</li><li>Fixed an issue that caused the pause menu to open and close constantly when holding the Escape key during a match.</li><li>Fixed an issue that caused player names with a # symbol to get truncated in the HUD.</li><li>Fixed an issue that caused save file problem.</li><li>Fixed an issue that caused survivor to receive an incorrect benevolent emblem.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FEEOABSMI6NEX%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/EEOABSMI6NEX/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="known-issues">Known Issues</h2><ul><li>Sometimes, Survivors are bound by chains and are unable to remove them</li><li>New Rank Crest images are part of the PTB. The new MMR system will not be active on PTB.</li><li>Some animations are missing while solving the Lament Configuration</li><li>The wrong animation plays when bound to the Lament Configuration after the Killer teleports to it while the Survivor is solving it</li><li>The Lament Configuration breaks when a Survivor disconnects while holding it</li><li>Chains are not removed from the match when a Survivor disconnects while they are bound by them</li><li>The "Lament Guardian" score event is granted even if the Survivors escape with the Lament Configuration</li><li>Survivors are awarded an incorrect amount of Bloodpoints when breaking free from multiple chains</li><li>The Burning Candle and Torture Pillar add-ons do not stack as intended</li><li>The Cenobite can place a gateway out of bounds in certain maps</li><li>Items are not held in Claire Redfield's hands.</li><li>Claire Redfield's camera clips in the ground when being mori'd.</li><li>Claire Redfield's face is distorted in-game.</li></ul> </article> </main>