5.5.2 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F3L0DGLOQUZT7%2F552banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/3L0DGLOQUZT7/552banner.png" alt="552Banner.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="content">Content</h2><ul><li>Boil Over<ul><li>Changed to give 33% of <em>current</em> wiggle progress when falling from great heights (was a flat 25% increase)</li></ul></li></ul><p><em>Dev Note: This change prevents abuse of Boil Over in specific map locations where the killer has no choice but to drop from a height. It still stays relevant for longer walks and especially for basement access. At over 75% wiggle progress, it still results in an insta-drop.</em></p><ul><li>Changed "Rite of The Executioner" Daily Ritual to require sending 2 Survivors to Cages of Atonement (was 4)</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FCQDTBVNVW08U%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/CQDTBVNVW08U/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that caused some players to encounter a Grade Reset after updating to patch 5.5.1. Note: This issue was only visual.</li><li>Fixed an issue that caused the Wraiths Withering Vine cosmetic to erroneously be unlocked for all players.</li><li>Fixed an issue that caused the Hillbilly's Fable Acres Delivery torso cosmetic to clip into the camera when hooking a Survivor.</li><li>Fixed an issue that caused the HUD score alerts to lose their formatting when using the Large Text setting.</li><li>Fixed an issue that caused players with at least 1 game played but 0 pips to not receive any reward at the end of season.</li><li>Fixed an issue that caused the Nemesis' tentacle strike recovery animation to be missing when too close to an asset.</li><li>Fixed an issue that caused the Nurse to not be able to lunge after a blink if the attack input is pressed before the end of the blink.</li><li>Fixed an issue that caused the Nurse's second blink to be delayed and thus cover less distance.</li><li>Fixed an issue that caused the Nurse not to enter fatigue when having a grab validation fail after blinking.</li><li>Fixed an issue that caused the Nurse's hand not to close properly when charging a chain blink.</li><li>Fixed an issue that caused the Nurse to be able to blink out of bounds past the exit threshold in the Springwood maps. </li><li>Fixed an issue that caused the Nurse to be able to blink out of bounds past the exit threshold in the Backwater Swamp maps. </li><li>Fixed an issue that caused the Survivors to use ''Dead Hard'' to jump on rocks near the Ferry Boat.</li><li>Fixed an issue that caused Jonah's tablet to be visible on the floor of the Vat room in The Game map.</li><li>Fixed an issue that caused hooks in the Eyrie of Crows map to be missing the white glow from Scourge Hook perks.</li><li>Fixed an issue that caused a small part of the Entity to stretch when a Survivor is sacrificed.</li><li>Fixed an issue that caused the exit prompt to become unresponsive after adding a friend in the Friends List.</li><li>Fixed an issue that may have caused the game to become stuck when joining an almost full survivor lobby (<strong>PS4/PS5 only</strong>)</li></ul> </article> </main>