5.6.1 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F8P339QJ6G8OM%2Fpatchnotesbannertemplate-keplerrelease.jpg" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/8P339QJ6G8OM/patchnotesbannertemplate-keplerrelease.jpg" alt="PatchNotesBannerTemplate-KeplerRelease.jpg" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="features"><strong>Features</strong> </h2><ul><li>Re-enabled the Wake Up perk after a bug fix. </li><li>Re-enabled Object of Obsession perk after a bug fix. </li></ul><p><em>Please note that these perks will be re-enabled only after the update is available on </em><strong><em>all</em></strong><em> platforms.</em></p><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FTIC4KNMIXWG6%2Fmicrosoftteams-image-281-29.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/TIC4KNMIXWG6/microsoftteams-image-281-29.png" alt="MicrosoftTeams-image (1).png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes"><strong>Bug Fixes</strong> </h2><ul><li>Fixed an issue that caused survivors to be stuck between a hook and a locker in Silent Hill map. </li><li>Fixed an issue that caused the killer not being able to pick up the survivor in the basement's stairs. </li><li>Fixed an issue that caused the previous killer's theme to play in the Lobby of a custom game if the Survivor switches to Spectate mode. </li><li>Fixed an issue that caused selected outfit customizations to revert to default in the store when selecting a new customization part. </li><li>Fixed an issue that could sometimes prevent opening of the sliding doors on the Gideon Meat Plant map. </li><li>Fixed an issue that caused already equipped charms to not appear on the killer customization preview screen. </li><li>Fixed an issue that caused a long delay when hooking Meg in the tutorial. (PS4 only) </li><li>Fixed an issue that sometimes caused daily rituals to be generated for characters which are disabled. </li><li>Fixed an issue that caused the Killer to crash when Survivors interacted with the exit switch with the Wake Up perk equipped. </li><li>Fixed an issue that caused a crash when unhooking a Survivor using the perks Aftercare, Object of Obsession and Empathetic Connection. </li><li>Fixed an issue that may cause a Merciless Storm skill check to appear after the generator has been completed. </li><li>Fixed an issue that caused the Enduring perk to reduce the stun duration when a survivor is carried. </li><li>Fixed an issue that caused the effect of the Boil Over perk to remain after a survivor disconnects while carried by the killer. </li><li>Fixed an issue that may prevent survivors from wiggling free after being dropped by the killer and picked back up. </li><li>Fixed an issue that may cause the wiggle progress to start at 25%. </li><li>Fixed an issue that caused the survivors arm holding an item to bend backwards when screaming. </li><li>Fixed an issue that caused the Ingest Corruption VFX to be offset when the Plague interacts with a corrupted fountain </li><li>Fixed an issue that caused the Operation Theatre room to be less visible with the Onryo's screen effect </li><li>Fixed an issue that caused The Onryo's Ring Drawing add-on not to spread Condemned stacks when healing a condemned survivor using an Anti-Hemorrhagic Syringe </li><li>Fixed an issue that caused a VFX of The Onryo to be present in the background of the Tally screen </li><li>Fixed an issue that caused the arrow indicator VFX to sometimes be missing from The Onryo's televisions </li><li>Fixed an issue that caused fewer televisions to spawn in Custom Games with less than 3 survivors </li><li>Fixed an issue that caused hatch VFX to be incorrectly positioned when playing as The Onryo </li><li>Fixed an issue that caused missing breakable walls in Badham Preschool. </li><li>Fixed an issue that caused broken tiles in Yamaoka Estate maps. </li></ul><p> </p><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forum.deadbydaylight.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FPVUMLD6CHI5V%2Fmicrosoftteams-image-281-29.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/PVUMLD6CHI5V/microsoftteams-image-281-29.png" alt="MicrosoftTeams-image (1).png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="known-issues"><strong>Known Issues</strong> </h2><ul><li>When swapping from the Play as Killer menu to the Store, the sound effects of the Killer are missing. Swapping to a different Killer in the Store will fix this issue. </li></ul><p> </p> </article> </main>